I think it should probably be apparent by now that I have an affection for the Alien and Predator series. That affection extends (sort of) into other media, like comic books and novels, though those are far iffier than the core product. And because I’m also a video gamer, like many of my generation, it stands to reason that when an Aliens vs. Predator game comes out, I’m going to be interested.
As it happens, this is not the first time the Aliens and the Predators have tangled on game screens. They’ve had tussles in the arcades and on consoles going back years, and the creators of this year’s Aliens vs. Predator actually broke ground on the concept with their own game ten years ago.
Aliens vs. Predator is a first-person shooter, but the twist is that the player gets to take on the roles not just of the marines as featured in Aliens, but of Predators and the Aliens themselves. This makes for a very different series of gaming experiences, all funneled through a shared narrative.
The heart of the game is the human campaign, as it features more locations and major set-pieces than the others. The game arms you with a pistol and drops you right in the middle of an Alien infestation on a colony world not too dissimilar to LV-426 in Aliens. Eventually you’re given the chance to use a pulse rifle, a smartgun, a shotgun and the ubiquitous flame-unit, but ammunition for these other weapons is scarce, so most of the time it’ll just be you and your dinky pistol crawling around in dark places, relying on a terribly underpowered flashlight and a motion detector (also straight out of Aliens) to find the Aliens before they find you.
During the course of the human campaign you get to face off with a Queen Alien and even a Predator warrior. It’s all very tense, nail-biting stuff and provided you’re not looking for the constant run-and-gun action of a game like Halo, you will enjoy yourself.


